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Neat game! I like the technical aspects, like the notification icons at the edge of the screen, and the movement of the minions circling around and acting as a horde following the player.
I really liked the feeling of amassing a large squad, reminds me of Pikmin.
The movement is smooth, the audio is nice, and the graphics look great. the post processing helps quite a bit. 

No bugs were found, but I think for improvements (And this is pretty much polish/balance territory):
- The timer to win could be shorter with a quicker ramp-up. Or have more things to occupy the player. There are subtle things that can be done to make the player feel like they're experiencing something different as the difficulty ramps up and makes them forget that they are trying to wait out a timer.
- My winning strategy was to gather a large horde, then walk around in a circle to continuously ward away the enemies, and click on the occasional capturer, resulting in low minion expenditures.  Maybe the new recruits could spawn at the further edges of the map to give more risk/reward?
- I didn't understand what the icons above an enemy meant. By observations, I think it was their health, but perhaps it's a difficulty ranking. Maybe something more clear could announce what it means. but it's also just a polish thing, haha.

Nice game overall!

nice arcade